Showing posts with label Fashion & Homes. Show all posts
Showing posts with label Fashion & Homes. Show all posts

Fashion & Homes #1



Choosing the housing theme that’s right for can be something of a challenge! But we're here to give you a few tips!


First off, it’s always wise to come up with a story to go around for your house. For example, one of my houses is the home to her Majesty of Marleybone’s Lord Chancellor. If you have a story you can design each room with purpose and a message. Having a story that goes along with your house can keep you focused on a specific theme, so it doesn't look all over the place.

Next, is a huge mistake some decorators make. The lack of detail to accompany their theme. Without detail, a home meant to be a Samurai Retreat can just as easily become a wizard’s dorm room. One of our laws are, without detail there is no message. Though detail is important, don't put all of your ideas in one room. It is perfectly fine if one of your rooms is more detailed than another, as long as something is conveyed over all.




Also, DO NOT choose a theme you are going to either hate or become tired of in a few days. Themes have to carry on for months until you can think of another good idea. If you're new to decorating, it is easiest if you choose to make a house out of your favorite world, or even NPC. If you despise Krokotopia, don’t choose a balance themed home. It will end up becoming more difficult for you. After you get the hang of it - challenge yourself. Make an underwater house, or decorate based on your favorite book! It will all come in time.

Never, ever decorate to JUST the sides of a room.  Always have something in the center to round it off and not just be an empty floor of nothingness. Many people are confused as to what to put in the center of your room - but it all just really depends on your theme. The center of your room can't be too crowded but not too empty, so sometimes small items will do.



Though this may sound a tad silly,  try to be the character who the home is meant for. If it’s meant for your wizard get in their mindset and design their home for them, not you. But at the end of the day, you must be satisfied with your results.

Try different things! Mix Aquila and Valencia, or even Mooshu and Krokotopia! Using items from different worlds will develop your technique, and will result in a more complex house. Just don't go too crazy!

Keep a budget , so you can get all you want done without running out of funds. Even if it’s not everything you wanted, you will have framework. You can always add onto the framework!



This has been Finn with Fashion & Homes Friday! Hope you enjoyed these tips!

Fashion and Homes #2





Hey guys! Welcome to another Fashion & Homes. This week will be a bit more visual, as are going to reiterate our points from last week into a sample house created by one of our staff members. (Thanks Finn!)

With each picture, we will have an inspiration, back story, and a few points that we found strong within that room. Hope you guys enjoy!


The image we're trying to convey in this house is a small town in Marleybone. The Ambassador of Marleybone lies here, with a staff that serves whenever, or wherever. Though the Ambassador does have staff, he treats them with kindness and respect, and even has a room in his house for their relaxation. Above, is the Servant Lounge, where the maids and butlers of the Marleybonian Ambassador can take a breather after a long days work.

Tip: Most of the furniture is in the front of the room for depth purposes. The table is in great positioning the middle of the stairs, making the room look uncrowded but not empty.


The Ambassador loves his holidays, especially Marleymas (The Marleybonian Christmas :p). He spends time with his wife and puppies by the fireplace, in which they tell stories and relax. If his wife and children are busy, he normally lays down here and reads the newspaper.

Tip: The furniture placement in this picture is a great example. Most of these furniture pieces are separate, but collide very well together. The main key to finding matching furniture pieces is patience. Remember to mix and match, surprise yourself with different furniture from different worlds!


The basic living/meeting room. In this spot of the Ambassador's house, he has meetings with figures from all over the Spiral. Merle Ambrose even came once, granting him the exclusive spell books on the tables.

Tip: Never leave a table empty! Because tabletop items are very small, it's not too important what you put on them, as long as they match with the theme. Also, play around with the positioning of your furniture. As you an see in the above picture, the chairs aren't straight. You can curve and slant them for a better "house" feeling.


This is the small pantry where food is held before being set on the dinner table. The Ambassador comes in and out of this place all the time. (His wife isn't the greatest cook)

Tip: The littlest furniture items can add the largest depth. Remember to add a candle, a clock, or even a gallon of milk to your room. It'll make it look realistic, and will take up a bit more space, which is ultimately better.


The dining room is where everything great happens! After a long day of work, the Ambassador sits down with his wife and kids and.. bon appétit! 


After a large meal, the Ambassador goes to bed.. What a busy day!

Thank you for reading!